Los requisitos son lo de menos, hoy en dia todo el mundo se paso a 64 bits.Vamos que en realidad los errores es lo que me hace pasar de esta version hasta que lo parcheen.
Habeis jugado en Vulkan mode?Yo ni tengo tiempo de probarlo, pero requiere los ultimos drivers de Nvidia antes de correr dios sabe por que.
BETA 1.9.1New actor flag for not dropping items/keys (Cerberus fix),Various misc. Fixes involving Hitscan and Vectorscan,Start/End parameters for the CanSee function has been reversed - fixes MANY behavior problems,Fixed damage sectors not immediately damaging player on land impact,Fixed scroll floors/ceilings in wrong direction in E2M6,Fixed code to determine if wall should have decals (using proper logic now). Fixes decals not showing up in many areas in E1M1,Fixed up A LOT of the Cultists behaviors. Only use a 2D hitscan vector for determining sightlight checks instead of 3D. Fixes several problems,Cultists now play Gib SEQ based on type,Cultists and Earth/Axe Zombies now ignore damaged based sectors (fixes AI issue in DWE1M1),Proximity range for prox mines is now correct,Fix issue with gib objects and other types from spawning two of the same item,Fixed a typo with Exp_Dynamite_Wall, resulting in no SEQ from playing when invoked,Minor bug fix with the CanSee function. Fixes an issue in DWE3M2,Art tile animation is now randomized for oscil,Fix mouse not working on main menu after loading lower saves,Audio velocity option is now saved to config,Player no longer falls while dead in water,Camera no longer toggle chasecam while in menu,Map markers now show with an exclusive cheat (new cheat code: OAKISLAND),Can now switch weapons during any point of the gun's state that isn't lowering or holstering,Fixed a bug where explosion objects would persist due to bad underflow of xSprite's data1 and data4 members,Fixed hitscan wall detection and wall UV mapping,Added scale console variable for the weapon wheel. Set g_weaponWheelScale in the console to change it (defaults to 1.0),Changed player jump boot height to 24.0. Makes it easier to reach the rooms in BB1,Bug fix with wall unlock commands sending a ON command,Support for padlock actor.